ALXS (Ay-El-X-Is)
A deep dive into
Asynchronous-multiplayer
Topics:
LiveOPS experiments
Advanced C#
How 'NOT' to make a multiplayer game
WHAT IS 'ALXS'
ALXS was the final version of a lot of asynchronous multiplayer game attempts that ended up failing terribly one after another.
The first iterations were a card trading game, and the latter was an incremental 'Idle' game.